Bjorn
Bradley

Developer by craft. Designer by instinct.

Developer. Designer.
Creative Problem Solver.

I started in Computer Science before switching to Media Arts and Sciences, where I could focus on both the technical and experiential sides of building things. Five years of IT work alongside my studies gave me a practical foundation that most design and development programs don't teach.

My projects span front-end development, VR, hardware, audio systems, and data. Not because I couldn't pick a direction, but because I'm genuinely interested in how all of it connects. I'm most useful on work that requires both technical and creative thinking at the same time.

Based in Phoenix, AZASU AlumniOpen to opportunities

Education

B.S. Media Arts and Sciences (Media Processing)

Arizona State University

2022–2026

Certificate · Artificial Intelligence & Digital Media

Arizona State University

2024

Wwise Certified Professional · In Progress

Audiokinetic

2025
Bjorn Bradley

Work Experience

  • Managed AV and broadcast infrastructure across a high-demand journalism school and Arizona PBS facility, deploying and configuring computer stations and AV systems while coordinating across departments to support live productions, classrooms, and media labs
  • Diagnosed and resolved complex hardware, software, and AV issues in a deadline-driven broadcast environment, maintaining minimal downtime for hundreds of students, faculty, and live programming
Windows & macOSAV SystemsBroadcast InfrastructureNetwork Troubleshooting

Projects

01

MusicMatrix

A VR environment where users learn and play music through physical gesture and spatial interaction, with five interconnected systems built in Unity over one academic year.

UnityC#FMOD StudioXR Interaction ToolkitDryWetMidi+2
02

Multimodal AI Chatbot

A conversational AI that processes both natural language and digital images, enabling mood-reactive visual transformations and context-aware dialogue.

PythonNLPNLTKOpenCVImage Processing+1
03

Spotify Recommendation Algorithm Research Zine

A research-driven editorial zine exploring how Spotify recommendation systems shape listening behavior, discovery, and personalization.

ResearchRecommendation SystemsSpotifyData AnalysisEditorial Design
04

DIY CDJ with DAW Integration

A custom DIY CDJ + DAW workflow using an M5Stick controller, BLE MIDI signaling, and a Swift macOS app for hands-on music control.

M5StickRotary EncoderArduinoBLE MIDIOpenSCAD+2
05

AQI Prediction Dashboard

A linear-regression AQI forecasting project paired with a Power BI decision-support dashboard for global city-level air quality analysis.

PythonPandasscikit-learnPower BISQL

Skills & Tools

Now Spinning

Audio & Interactive

Game & XR Audio Implementation

01

FMOD Studio

expert

Interactive audio engine

02

Unity

advanced

Game engine & XR development

03
XT

XR Toolkit

advanced

XR Interaction & spatial computing

04

AVFoundation

advanced

Swift audio/video stack

05
WA

Web Audio API

intermediate

Browser audio processing & synthesis

06

Ableton Live

intermediate

Digital audio workstation

07

Arduino

intermediate

Hardware & integration

08
BM

BLE MIDI

intermediate

Bluetooth MIDI protocols

Select a crate tab to browse each toolkit

Let's work
together.

Open to freelance projects, internships, and full-time roles. If you have something worth building, I want to hear about it.

bjornbradley04@gmail.com